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The 1.16 Changelog

Note: This page is still being made as we upgrade. The list below is far from complete, and will be updated as we go.

General changes

  • Chat theme has been tweaked
  • Tablist has been changed
  • Servers added: hardcore, ftb, pixelmon, newsurvival
  • Servers removed: semianarchy, kitpvp
  • When a server goes down, you’ll be sent to the lobby (if possible) instead of disconnected
  • Added a server selector (/play)

Lobby (2)

  • Portals have been changed, and should be more reliable now
  • The old lobby has been removed, and we’re making a new one now
  • A temporary lobby has been built while the new one is being made
  • Launchpads have been added to make server joining quicker

Survival (3)

  • Added a nether hub

Prison (4)

Just created, so here’s a feature list:
(still under maintenance, coming soon)

Skyblock (5)

  • Updated shop

New Survival (6)

Just created, so here’s a feature list:
(still under maintenance, coming soon)

FTB (7)

Just created, so here’s a feature list:
(still under maintenance, coming soon)

Pixelmon (8)

Just created, so here’s a feature list:
(still under maintenance, coming soon)

Hardcore (9)

Just created, so here’s a feature list:

  • Death ban for 24 hours upon death
  • Only non-vanilla feature is land claim (alongside moderation things) – run /kit claim to get a claim shovel
  • No teleportation, homes, or etc
  • PVP and griefing is allowed – be careful who you team with
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The 1.16 Update Plan

As many of you know, Minecraft version 1.16 (the nether update) is releasing in two days (on July 23). This announcement details our plan/timing on HuskSMP’s upgrade to this new version.

The Timeline

Here’s a detail of when the upgrades will be occurring:

On 1.16’s release – All server advertisements will be taken down, and re-created when the server is updated. This may mean player counts will be low until that occurs.

3-5 days after 1.16 releases – The server will enter into a maintenance break, lasting a few days. During this time, no players will be able to join.

2-3 days after maintenance begins – Maintenance will end, and players will be able to rejoin. The server may be a little buggy for a few days while we get things figured out. Old and new survival will re-open to all players.

Up to a week after maintenance began – Our two new servers (undecided – see below for details) will open. Advertisements will be re-posted to the internet, and all servers should be mostly bug free by then.

Survival Server Updates

Since this is a major update, we would typically reset the survival world for this. However, since we just re-released the server a few weeks ago, we will not be doing this. Instead, we will be splitting the survival server into two separate servers (names pending):

  • Old survival: The survival server that’s currently here, upgraded to 1.16. The nether and end will be resetting.
  • New survival: A completely fresh, but functionally identical server to old survival, running on 1.16 from the start.

To be clear, any builds you have made in the overworld, money, claim blocks, crates, and so on will not be removed, and rather will remain in old survival.

Why? Since we just re-released, we want to be fair to our newer players and allow them to continue playing as usual considering they just started. For our older players, we’d also like to give them a chance to start fresh if wanted, as some may be bored of the current world by now.

Game Changes

In a poll in our discord server, the community decided that we would be removing both the SemiAnarchy and KitPvP games and replacing them. We’re not yet sure what these will be, but they will be decided by the time 1.16 releases. If you’d like to vote on what these will be, please click here to join the server and be redirected to the voting channel.

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Attention: All beta testers

(Cross-posted from Discord #announcements – 10:36AM MST on Monday, April 13)

Here’s a quick update on the recent host downtime that occurred, as well as a progress update and release date.

Update on host downtime

Our host has suffered a drive failure, and the survival server has been rolled back by a few days.

This means if you played on the survival server between the time range of April 10th to April 12th you may be missing things. If you are missing any form of item or build, please tell me. I will spawn it back in for you, and you will also receive some extra crate keys and in-game money as an apology.

Though incidents like this are uncommon, I’ve now started work on an automated, twice daily backup system that will make sure this is never repeated. This will be online within the coming days and will make sure the server is never rolled back by more than a couple hours in case something similar happens again.

Once again, I am very sorry for the inconvenience. Please contact me if you’re missing anything so I can spawn it back in and give you some extra stuff as well. Thank you!

Progress Update

We are nearing completion on all servers at this point, which is why our beta program is open (if you’d like to join that, please DM me (Camden#5803 on Discord), but beware – it may be buggy, as this announcement shows). I’ve completed the semi-anarchy server and am almost done with Skyblock, with KitPvP and final testing being next on the list. I plan to release on this coming weekend if possible. Check back here for an update confirming or changing that later this week.